All services

Mobile App Development Services

  • Cross-platform mobile apps built on Flutter or React Native.
  • Native mobile apps built on Kotlin (Android) and Swift / Swift UI (iOS).

Decision will be made by features, users, timeline, and dependencies.

Not by trend or habit.

The stack we default to

What we use. Why we pick it.

We useWhy we pick it
Flutter - default for new cross-platform buildsOne widget tree renders identically on iOS, Android, iPad, and web. We pick this when the product needs more than two surfaces or the design is not native-flavoured.
React Native - when the team already writes ReactShared hooks, patterns, and types across a Next.js web app and the mobile app. Expo OTA for instant JS fixes. Right call when the wider engineering team lives in JavaScript.
Native Swift / SwiftUI - when Apple depth mattersARKit, HealthKit, CoreML, CarPlay, WidgetKit, Live Activities. We reach for Swift when the app is iOS-first and depends on APIs that ship first on Apple.
Native Kotlin / Jetpack Compose - when Android depth mattersWear OS, Android Auto, ML Kit on-device, enterprise MDM, sideloading. Android-majority markets get a native Android build when the hardware story demands it.
FastAPI backend serviceTyped Python endpoints with Pydantic validation. OpenAPI generated from the code, so the mobile client gets typed bindings instead of hand-rolled interfaces.
Firebase or Supabase for MVP speedAuth, database, storage, push, and functions on day one. We pick Supabase when Postgres portability matters later; Firebase when time is the only constraint.
Fastlane + GitHub ActionsSigned builds, TestFlight uploads, Play Console staged rollouts from CI. No 'the build only works on Sam's Mac' folklore.
How to pick

Flutter, React Native, or native — compared.

Three honest options, one row at a time. We’ll point you at the deep-dive page after you’ve picked.

Criteria Flutter React Native Native (Swift / Kotlin)
Platforms covered iOS · Android · tablet · web iOS · Android (web is rough) One platform per codebase
Rendering Custom engine (Impeller / Skia) — pixel-identical everywhere Native widgets — platform look Native widgets — platform look
Best when Brand-first design across 3+ surfaces React web team wants code sharing AR, 3D, audio DSP, CarPlay
OTA ship (no store review) Via Shorebird (add-on) First-class via Expo EAS Update Not supported
Native APIs (BLE, camera, CarPlay) Platform channels (plugin-first) Native modules (JSI / TurboModules) Direct access
Typical team background Dart — open to learning React / TypeScript — share with web iOS Swift or Android Kotlin specialists
Typical timeline (MVP) 12–20 weeks, one codebase 12–22 weeks, one codebase 12–20 weeks × platforms
Read the deep dive Flutter page → React Native page → Talk to us — we’ll scope it

What a poor mobile decision actually costs

Every mobile project has three decisions that shape the next year of engineering. Get them right and the framework choice is a soft edit later. Get them wrong and every feature fights the skeleton.

  • Platform choice: iOS only, Android only, or both. Picking both without a clear reason doubles the work and halves the focus.
  • Technology choice: Flutter, React Native, or native. The right answer depends on the team, the design, and the hardware you need.
  • Partner choice: the team writing the code. Outsourced to juniors, handed to a black-box vendor, or built with senior engineers who ship week after week. The money spent is not the same as the software shipped.

We set up the first two before any Dart or JSX gets typed. The third one is on you. We only ask for a discovery sprint before we quote the full build, so neither side signs a blank timesheet.

Choose your path

  • Startup MVP - you have a spec, no team yet, and 12 to 20 weeks to prove demand. MVP sprint model. Usually Flutter or React Native. See Flutter App Development and React Native App Development.
  • Scale-up growth - you have an app live, traffic growing, and a feature roadmap that is outrunning the team you have. Dedicated team model. See How we work below.
  • Enterprise programme - regulated data, multi-stakeholder reviews, existing backend, compliance scope. Full product build with security and audit trail as first-class concerns.
  • Existing app rebuild - a codebase built by someone else that is slow, crashing, or impossible to extend. Audit first, rebuild the parts that earn it, leave what works. See the takeover pitfalls section below.

Flutter vs React Native vs native - a comparison that is not marketing

AxisFlutterReact NativeNative (Swift / Kotlin)
CodebaseOne Dart codebase for iOS, Android, iPad, webOne JS/TS codebase for iOS, Android, web logicOne codebase per platform
Animation ceiling120Hz via Impeller; custom widgets trivialReanimated 3 + Fabric gets close; not 120Hz for everythingUnconstrained
OTA updatesNot officially supported; workarounds existCodePush or Expo Updates - first-classNot available; App Store review required
Hardware accessPlatform channels; we write native code when plugins fall shortNative module bridging; strong for BLE, weaker for AR / HealthKitFull, first-day access to every new OS API
Team shapeDart expertise (smaller pool, fast to learn)React + TypeScript expertise (large pool if the web team already exists)Swift or Kotlin expertise (deep but specialised)
Long-term maintenanceAnnual Flutter upgrades; framework stable since 3.xAnnual RN upgrades, Expo SDK cadence; New Architecture migration is one-timeApple and Google evolve platforms on their own cadence
Best forMulti-surface apps, design-heavy UI, cross-platform MVPsReact-heavy teams, JavaScript-first stacks, OTA-critical productsHardware-first apps, Apple-only or Android-only products

For most startups we recommend Flutter or React Native based on the team you already have. For enterprise with deep compliance or hardware stories, we recommend native or a hybrid (native shell + cross-platform modules). For design-first consumer products, we recommend Flutter.

What we build

  • Real-time features - live bidding, live pricing, chat, presence, collaborative state. WebSocket or Socket.IO against a FastAPI service. Built for live auction bidding and live gold trading.
  • Offline-first architecture - SQLite, Hive, or Drift on device. Writes queue, reads work in a tunnel. Conflict resolution explicit, not magic.
  • Payment gateways - Stripe, Razorpay, Apple Pay, Google Pay, PayPal. Shipped multi-gateway for cross-border airtime top-ups.
  • Biometric authentication - Face ID, Touch ID, fingerprint. Used as a second factor, not a sole factor.
  • Location services and geofencing - radius queries, geohash indexing, background location. Shipped on FoodShare’s 10km radius sharing app.
  • AI and ML integration - on-device models (CoreML, ML Kit) and cloud APIs (OpenAI, Anthropic). Keys stay server-side. See AI Integration Services.
  • Third-party and enterprise system integration - SAP, Salesforce, Oracle, legacy SOAP endpoints that should not exist but do.
  • BLE, NFC, and hardware connectivity - keyless access via BLE for the JustKeyLess keyless hotel access platform.

Platform-specific capabilities

  • iOS: ARKit, HealthKit, CoreML, SiriKit, CarPlay, Apple Watch, WidgetKit, Live Activities, App Clips.
  • Android: Android Auto, Wear OS, ML Kit, Google Wallet, NFC, Android Enterprise / MDM, sideloading.
  • Cross-platform: shared logic libraries, OTA updates (React Native), CI/CD pipelines, feature flags.

How we work

Milestone-based, transparent. Each phase has a defined output and a billing gate.

Phase 1 - Discovery and strategy (week 1 to 2). Business goals, technical feasibility, competitor app teardown, tech stack recommendation, delivery milestones. Output: project blueprint, risk register, and a scoped proposal for the build.

Phase 2 - UX research and design (week 2 to 5). User personas, user-flow mapping, wireframing, prototyping, UI design against platform guidelines, design system. Output: clickable prototype and developer-ready design handoff.

Phase 3 - Agile development sprints (week 5 to 16+). Two-week sprints. Weekly demo on real hardware, not a slide. Feature-by-feature delivery with CI and automated tests. Output: working app builds every sprint, TestFlight from week two.

Phase 4 - QA and performance testing. Functional, regression, and UI testing. Performance and load testing. Security vulnerability assessment. Accessibility compliance (WCAG 2.2 AA). Device and OS fragmentation testing.

Phase 5 - Launch and app store deployment. App Store and Google Play submission. App Store Optimization (title, keywords, screenshots, description). Beta testing via TestFlight and Firebase App Distribution. Staged rollout. Output: live app with monitoring wired in.

Phase 6 - Post-launch growth and support. Crash monitoring, performance dashboards, OS compatibility updates, feature expansion, analytics and conversion work. Optional retainer for ongoing development.

Engagement models

  • Full product development - we own strategy to launch. Best for startups and companies without a mobile team.
  • Dedicated development team - your team, our developers. Onboards in 3 to 5 days. Best for scale-ups that need to accelerate or companies with an existing app and a feature backlog.
  • Staff augmentation - add specific skills to your team. Best for enterprises filling React Native, Flutter, or native gaps.
  • App audit and rescue - we audit an underperforming app and rebuild the parts that earn it. Best for apps with performance issues, tech debt, or outdated architecture.
  • MVP sprint - fixed-scope rapid MVP build. Best for pre-seed startups validating an idea before fundraising.

Security, compliance, and IP

  • NDA signed before every engagement begins.
  • OWASP Mobile Top 10 as a baseline security posture.
  • GDPR, HIPAA, PCI-DSS compliance when the product touches regulated data.
  • Full IP transfer at launch. Source code, design files, CI configuration, infrastructure definitions, and documentation - all yours.
  • Source code escrow available for enterprise engagements.
  • API keys and secrets stay server-side. Never shipped in the mobile bundle where a decompile leaks them on day one.

Who builds your app

A typical project runs with:

  • Product strategist - scope, roadmap, stakeholder alignment.
  • UI/UX designer - research, wireframes, design system.
  • Mobile developer - Flutter, React Native, Swift, or Kotlin depending on the pick.
  • Backend engineer - FastAPI service, data model, integrations.
  • QA engineer - automated tests, device matrix, release checklists.
  • Delivery lead - sprints, demos, runbook ownership.

Senior-led throughout. We do not put juniors on your product without senior supervision.

Case studies

Common pitfalls we fix in takeover builds

More than half the mobile codebases we touch we did not start. A few problems keep showing up:

  • Rebuild cascades in Flutter. The whole widget tree re-renders on a keystroke because state sits at the root. Move it to the smallest widget that owns it, use Selector or Consumer correctly.
  • Unchecked re-renders in React Native. Inline object props, no useMemo, every tap re-renders the list. Memoise list items, reach for FlashList over FlatList.
  • No crash reporting. Production is quiet until a user emails support. Sentry or Crashlytics on day one with release-tagged uploads.
  • Manual store uploads from a laptop. Nobody remembers which build is prod. Fastlane + CI, every merge to main cuts a TestFlight build.
  • Signing certificates expiring during a holiday. The app stops updating for three days. Shared signing vault, calendar alerts, runbook.

Why teams pick us

We recommend the framework that fits the product, not the one we happen to have capacity for this month. If native is the honest answer, we will say so and help you scope it, even when it means we do less of the work.

Everything we write is yours at launch: source, design files, CI config, infrastructure definitions. No vendor lock-in, no escrow fees, no “we still host the repo” arrangement.

Milestones are our billing gates. You see working software before you pay for the next slice. And we do not vanish at go-live. OS updates, regulatory changes, feature expansion - someone who shipped your app is still around to pick up the phone.

How we engage

Three phases. No surprises.

Who we build for

The kinds of apps on our repo list.

Consumer, enterprise, regulated — we have shipped across all of it. The stack we pick is the one that fits the product and the users.

Social media Booking & marketplace Fintech SaaS dashboards AI assistants Chat & messaging Healthcare Ecommerce Hospitality Education Real estate Logistics Local discovery Voice & audio Gaming & loyalty Wellness & fitness Social media Booking & marketplace Fintech SaaS dashboards AI assistants Chat & messaging Healthcare Ecommerce Hospitality Education Real estate Logistics Local discovery Voice & audio Gaming & loyalty Wellness & fitness
Wellness & fitness Gaming & loyalty Voice & audio Local discovery Logistics Real estate Education Hospitality Ecommerce Healthcare Chat & messaging AI assistants SaaS dashboards Fintech Booking & marketplace Social media Wellness & fitness Gaming & loyalty Voice & audio Local discovery Logistics Real estate Education Hospitality Ecommerce Healthcare Chat & messaging AI assistants SaaS dashboards Fintech Booking & marketplace Social media
FAQ

Questions people ask before we start.

A production-ready MVP with one or two complex flows, payments, push, and auth typically runs 12 to 26 weeks. Discovery (2 to 4 weeks) ends with a written architecture, a wireframe pass, and a scoped proposal before the build starts. Share the spec and we come back with a timeline.

Neither cross-platform framework wins universally. Flutter for new builds with three or more surfaces (iOS, Android, iPad, web) and a non-native design language. React Native when the team already writes React for the web or when Expo OTA updates are load-bearing to operations. Native Swift or Kotlin when hardware access (CarPlay, HealthKit, Wear OS) or platform-first APIs drive the build. We pick per product, not per brand.

Both. Pre-seed MVP sprints, scale-up feature teams, and enterprise programmes all fit - the engagement model changes, not the engineering bar.

Yes. Full IP transfer at launch. Source, design files, CI config, infrastructure definitions - everything yours. NDA signed before we see anything.

Yes. We start with a written audit of the codebase, architecture, and release pipeline. You get a risk register, a migration plan, and a scoped proposal before we write a line of new code. Most takeover projects are cheaper than rewrites.

We stay. Post-launch support runs as a retainer, a staff-augmentation model, or a second build phase - your call. Crash monitoring, OS compatibility updates, and feature expansion continue without re-onboarding a new team.

OWASP Mobile Top 10 as a baseline. NDA signed before any conversation about data. GDPR, HIPAA, PCI-DSS scoped into the build when the product touches them. API keys and secrets stay server-side; the mobile bundle never holds credentials that could be decompiled.

A typical project runs with a product strategist, a UI/UX designer, a mobile developer (or two - Flutter or React Native or native), a backend engineer, a QA engineer, and a delivery lead. Senior-led throughout. No juniors working unsupervised on your product.

Start a mobile app development services engagement

Tell us what you’re building.

Share the spec, the platforms, and the deadline. We reply with a Flutter-or-React-Native-or-native recommendation, a timeline, and a scoped proposal for a discovery sprint. If mobile is the wrong call for your product, we will say so.

The team on the call

Named engineers, not a pool.

You speak to the person who’ll review the architecture. No account-manager layer. No offshore switcheroo.

Founder & Lead Engineer

Sameer Donga

Shipping Flutter, FastAPI, and AI systems since 2019. Reviews the architecture on every engagement.